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SimulatorJog

Overview

SimulatorJog3D is one of the User Components that combines both JointJogView and SimulatorView Components.

With this component, you can simply teach robot only with the 3D Viewer. This means, you can move the robot joint or end of the robot to the direction you want only by touching the screen.

There are two types of this component, Joint Jog and Task Jog type. In each type, different functions are provided.

Joint Jog type

Joint Jog type

  • Function that can Jog each axis of Joints is provided.

Task Jog type

Task Jog type

  • Function that can teach robot based on the TCP in Task Space is provided.

  • Translational movement

    • Translational motion in the X, Y, and Z axis.

    • Translational movement on XY, YZ, and ZX plane.

    • Free movement

  • Rotational Movement

    • Rotational movement in the X, Y, and Z axis.

Import

The import code in Code Editor of SimulatorJog3D will be displayed like this:

  • Library:

CODE
import SimulatorJog3d, { SimulatorJog3dAPI }from './uc/simulator.jog3d;'
  • Source codes:

CODE
<SimulatorJog3d moduleContext={null} id="simulatorjog3d_a727"></SimulatorJog3d>

Property

Properties

Type

Default Value

Description

1

showBaseCoordinate

Textbox

true

Whether to show base coordinate system

2

showWorldCoodinate

Textbox

true

Whether to show world coordinate system

3

useGlobalCoordinate

Textbox

false

In general, the world coordinate system is the same as the scene’s reference coordinate system (global).

4

useSynchronizationInstallPose

Textbox

false

Apply the install pose to the robot’s posture

5

useSynchronizationWorld

Textbox

true

Apply the world coordinates of the robot parameters to the simulator.

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